
Contra - Demo
By Trax
December 6, 2013


This is the seventh edition of my hack of Contra, Return of the Red Falcon. Level 7 is the Hangar, renamed to Warehouse. The length of the level is now 29 screens, compared to the original 14 screens...

New enemies in this level are more the "obstacle" type, like Spiked Walls and Mechanical Claws. The special Shrapnel Mortars are still present, and quite dangerous. The Boss will require a lot of concentration, as the Mortar Launchers will fire more often, and shoot random types of projectiles: either the classic, 3-bomb mortar or any kind of Shrapnel Mortar. The Enemy Generator will randomly spawn a Rifle Man from time to time. And as if it was not aggravating enough, the Armored Door will become vulnerable to your attacks only after you destroy both Mortar Launchers...

This is the last run before the showdown against the vile Red Falcon. Lock and load!

Special Thanks to...

Dwedit, for help with compressed graphics algorithm
Never-Obsolete, for informations on level and enemy data
Everyone else in the community for your interest in ROM Hacking

Comments and questions are welcome...
trax@bwass.org

Enjoy!

Trax
